The Extrude tool allows a profile to be extruded along the inside of a closed vector shape. The angle of the extrusion can be adjusted by setting horizontal, vertical, or setting a custom angle.
Category: Designer 5
Designer – Modeling Suite – Sweeps
The Sweep tools will allow a drawn profile to be swept along a single vector path. This means the profile will follow the line along it’s entire length. There are two types of sweeps, rounded, which will round corners, and corner, which leaves sharp corners.
Designer – Modeling Suite – Tilt Tool
The Tilt Tool, available in the Modeling Suite, allows a pattern to be tilted vertically, horizontally, or a combination of both can be used to achieve different angles.
Designer – Modeling Suite – Revolve Tool
The Revolve Tool, available in the Modeling Suite, allows for defining a profile and revolving that profile shape around a circle.
Designer – Modeling Suite – Puffing Tools
The Puffing Tools, available in the Modeling Suite, are useful 3D modeling tools for quickly defining dimension to drawn shapes.
Designer – Modeling Suite – Sweep With Rails
Sweep with Rails, available in the Modeling Suite, is a powerful 3D modeling tool that allows for the creation of many dynamic shapes.
Designer – Drawing Suite – Tracing Image
The tracing image tool, available in the Drawing Suite, allows you to import and image onto the board in Designer to be used for tracing.
Designer – Pattern Along a Path
Pattern along a path allows you to draw a line or curved path and make patterns follow that drawn path.
Designer Tutorial – Text Tools
Designer has powerful Text tools for creating typography in your carvings. It utilizes any TrueType fonts installed on your computer making it endlessly expandable. There are also 3 carving styles to choose from. Raster (3D carved), Outline (choose any bit), or Centerline (v-carved) which is part of the Vcarve Suite. The text tool also has […]
Designer Tutorial – Vector Group (Vcarve Suite)
The Vector Group feature, included in the Vcarve Suite, allows users to create vector pockets two different bits for the edge and interior area of vector shapes.